Archive for March, 2008

Joe Millward in Mecca

March 28, 2008

A big G’day to our good mate and Autodesk dealer Joe Millward, who proudly sported his PRA T-shirt while on the Pixar tour in San Fransisco recently. Note the”Incredibles” beatboards in the background. I remember seeing them as a a fold out feature in the production art book for the movie

[L-to-R: Justin Halliday (Senior Producer, Transmission Games), Mark Flanagan (Technical Art Manager, Transmission Games), Thomas Mayer (Lead Programmer, Transmission Games) and Joe Millward (Animation Business Manager, Autodesk Australia)]

Wonder if he got to see any of the way-out workspaces that they let the artists and animators decorate themselves. Will have a 100 questions to ask him when we see him next!

Confirmation

March 20, 2008

You can watch our shorts on Nick at:

  • The Ghastly Gourmet Cooking Show – Wednesday 2 April, 6:30pm
  • I Was a Teenage Butterfly – Friday 11 April, 6:30pm

The shorts can also be seen on Nickelodeon’s online site Nick TURBO in the TURBO XTRA section.

————————————

[original date: Wed 20 June 2007]

Today is my 25th Birthday, and I am spending it in Shanghai with Eddie and Sam discussing the upcoming feature project with the Shanghai Animation Film Studio. James has been in Annecy, France for the last week promoting the Dust Echoes shorts, and has just arrived here to join us for the creative discussions with SAFS.

We got an email today that two of our pitches for the Nickelodeon Australia Nick Shorts initiative have been successful and will go into production. They’ve sent over a contract for us to look at and we’re keen to get started on them when we get back. The initiative was put together by Nickelodeon Australia, the Screen Producers Association (SPAA) of Australia and the NSW Film and Television Office (FTO).

The 2 ideas we got through were I Was a Teenage Butterfly and The Ghastly Gourmet Cooking Show. In total, we pitched 4 ideas, but these two were the most developed. We had pitched them both previously and unsuccessfully for other initiatives.

I Was a Teenage Butterfly

iwatb_concept_nick_pitch.jpg

IWATB is about an Emo butterfly named Floyd, who tries to be rebellious in an environment that has nothing antagonistic or unjust about it. His parents are frustratingly kind and supportive. He’s the lead singer and guitarist in a high school punk/rock band called “The Whatevers”, with his best friend Greta, a pessimistic black widow spider; Sting, a bee on bass guitar; and Slater, a slater bug on drums who never speaks. Our tagline for it is “Rebel without a Cocoon”

This seems to be the year for these initiatives from localised animation channels. At the beginning of the year, Cartoon Network Asia launched a very similar initiative, followed by Disney Channel Australia in March. We pitched IWATB for both initiatives and were unsuccessful both times. We did get close with Disney Channel making it to the interview stage. I think their main concern was that Floyd was too Emo. It also had similar themes to another Disney Channel show called The Buzz on Maggie, which featured a teenage fly in an insect band. It’s odd how many ideas you develop have the same themes as other projects in production or development. You have to be a bit lucky to get it right first!

The Ghastly Gourmet Cooking Show

gg_nick_concept.jpg

GGCS is based on our Tropfest short, Carnivore Reflux, and is essentially a gross animated cooking show. We originally developed it as an adult themed short format series for an ABC/SA Film Corporation initiative to create a 13 x 5 minute series. We were shortlisted for the initiative and given money to develop it further, even taking it to MipCom in 2006, but eventually we lost the initiative earlier this year. While we were waiting on the assessment from ABC, we were not allowed to pitch the idea to anyone else, and so we were not able to pitch it for the Cartoon Network or Disney Channel competitions.

Originally we took the chefs from Carnivore Reflux and developed the idea for the series around them by embellishing their characters. The characters were Cog, a gruesome gadget aficionado; Grog, a drunk; Voila, a chef with a mad eye for aesthetics; Shirley, the brute mother figure of the team; and Pith, the apprentice. For the Nick pitch, we replaced Pith with two children, Basil and Pepper, who are brother and sister forced to spend the holidays with their uncles and aunt who are the GGCS chefs. We changed the colour palette to appeal more to this audience.

[original chefs from "Carnivore Reflux, 2006"]

[Chefs from the adult themed Ghastly Gourmet Cooking Show. L-to-R: Cog, Grog, Pith, Voila & Shirley]

[Chefs for Nick pitch. L-to-R: Glug, Cog, Basil, Pepper, Voila and Shirley]

Initiatives

We’re now getting to the stage where we’re outgrowing initiatives. When we were starting out, they were really good for us. Initiatives would marry together the involvement of a funding body and a broadcaster, making it easier for emerging talent like us to get around putting a deal together. You get a bit of money to make something that gets you a lot of exposure. The only problem is there isn’t usually a lot of money involved or room to move in negotiating the contracts. At some stage, you have to outgrow the initiatives and start creating your own opportunities. The next crop of talent will then go through the same way. We’re quite lucky in South Australia that there have been a lot of these initiatives run over the years that helped us grow very quickly.

We’re getting to the stage where the money offered in these initiatives are no longer viable, and the opportunities are not helping us move forward. Nevertheless, we have yet to get a TV series off the ground and initiatives like this will help us get closer by helping us develop a relationship with broadcasters and get some of our work on the air.

File 0721: I Was a Teenage Butterfly, and, File 0727: The Ghastly Gourmet Cooking Show

March 20, 2008

In May 2007, we were invited by Nickelodeon Australia to pitch ideas for a 2-3 minute short films, which would be broadcast on Nickelodeon in Australia and pitched to Nickelodeon International as TV Series pilots.

We were successful with two of our pitches, I Was a Teenage Butterfly, and, The Ghastly Gourmet Cooking Show. With the shorts now airing on Nick, and available for viewing online, we can now declassify how we made these projects.

You can watch the shorts on Nick Australia at the following times:

  • The Ghastly Gourmet Cooking Show – Wednesday 2 April, 6:30pm
  • I was a Teenage Butterfly – Friday 11 April, 6:30pm

The shorts can also be seen on Nickelodeon’s online site Nick TURBO in the TURBO XTRA section.

Vote for PRA!

March 5, 2008

Two of our Promos – Mitsubishi Lancer “Safer in a Wild World, and Cibo Espresso “A Little Italy” – have been nominated for The Advertiser People’s Choice Awards.

It’s time for the People to decide on what they consider good and bad advertising, so if you like the work we’ve done, please log on to:

http://www.advertiser.com.au/peopleschoice/

Every vote is a vote to keep advertising good on TV!

Starting a career in animation

March 3, 2008

From Tim Canan

Hey Hugh,

Hows Cat Piano coming along? and do you guys have anything else going on other than the cinematic computer game stuff?

Update on the short me and Levi are working on, we’ve got as much as we can done before we get some voice actors, it’s the cartoon about the killer broccoli. Finding voice actors is easy, finding good voice actors sucks some sort of horrible mess a monkey makes in boredom.

Also, I’d like to know your thoughts on what i should do next? right now I’ve almost got enough money for a good computer set up that can easily handle 3D animation. But I’ve got no clue as what to do except make more shorts, which is fun and all but i don’t feel like I’m going anywhere.

anywho, cheers for the support and such.

Tim

———————–

We get a lot of school kids and their parents asking us about how to get a career in animation, so I thought I’d write a bit about a young animator we know, who’s doing just that straight out of high school. Eddie and I first met Tim Canan when we were judging a student film festival for high-school-aged kids, and we got to see some of the work he had done as a 16-year-old with an equally talented friend and collaborator Levi George. Their works, Garbage Day and Scaryville were far from polished, but they definitely had something special about them.

Tim and Levi have a number of advantages in common with the founders of my studio at their age as well as other impressive animators i see coming up. They started developing their skills at a young age by making short films that were impressive. They have a lot of initiative and a willingness to learn through creating their own opportunities if necessary.  They put a lot of thought into how their work can be improved and ensure that the next piece of work they make will be better than the last one.

Last year, after Tim finished school, I suggested to him to apply for a trainee animator position I saw advertised on the Blue Rocket website. Blue Rocket, a terrific Tasmanian animation studio run by a friend of ours, was crewing up for a Flash animated series titled Pixel Pinkie.

Tim got the job, and at only 17 and having just finished high school, made the move to Tasmania to begin his professional animation career. Having good examples of his work probably helped. I also put in a call on his behalf and wrote a letter of recommendation that might have helped too. Another big skill you need is the ability to identify, engage and network with the right people who can help your career. He’s since come back and his skills, knowledge and experience have increased immensely.

Tim sent me this email last week to give me an update on some original stuff he’s working on with Levi (who is now studying animation/multimedia at the University of South Australia), as well as to ask me for some advice on what he should do next. There really are a couple of paths for him to think about.

Filmmakers

Tim and Levi are both very creative and come up with great ideas. One path they could choose is to become filmmakers (directors and producers) building a career out of creating their own original work. The originality in their ideas makes them sell suited for this, and their next steps would be to create some of their own work that gets attention and builds their skills, experience and profile as filmmakers.

However, it is a hard path and speculative. There isn’t a lot of funding for filmmakers at that level, and a lot of their projects will have to be creatively financed until they get the runs on the board to attract investment for more ambitious projects. We started out in very much the same way self financing much of our own work for years until we had a body of work impressive enough to apply for funding to make better short films that got us closer to oir dream of making features and TV series.

Fee for service work

The other option for Tim is to keep finding work as an animator for other producers. There are a number of studios in Australia producing Flash animated series like Blue Rocket, such as Flying Bark, Pacific Vision, Media World, Funny Az Hell, Suzanne L Ryan Productions and Kapow Pictures. There’s usually at least one series being produced by one of these studios at any given time.

It’s hard to get work from these studios without any experience whether straight out of High School or University, but now that Tim has some professional work on his showreel, his chances are a lot better should something come up. To do this, it’s important for him to get on the radar of all these producers and keep his finger on the pulse of what’s going on. Often it’s a lot of the same animators migrating from one studio to the next. It means you have to be prepared to move interstate every so often and live in a different place. Although the work itself might not be as rewarding as making your own films, you don’t have to worry about how to finance something or how to pay yourself.

A Bit of Both

For our studio, we adopted a path that was a bit of both original work and fee-for-service. We have produced short films that get us closer to the feature films we want to make, as well as do fee-for-service work in advertising and video games. Even producing a couple of episodes for a TV series. For Tim and Levi, it’s about working out where they eventually want to be, and how to take the opportunities that come to take them closer to that goal. With evidence that they can create good work that will only get better, I think they’ve made a good start to finding sucess.


Follow

Get every new post delivered to your Inbox.

Join 502 other followers