Archive for the ‘Filmlab’ Category

Lablag… Day 4

June 23, 2009

I am experiencing after day 4 of Filmlab what can only be described as ‘Lablag’. As the workshop starts on a saturday and goes to wednesday 11am-7pm, I am finding myself up late every night. It’s quite a strange feeling really but last night it was bitter sweet as I had a wave of inspiration for our filmlab project/process and couldn’t sleep until 2pm. And it’s 1am now and I just polished off a banana muesli bar and a glass of milk and am feeling wide awake… here we go again.

The exercises have all been interesting. Some have deffinitely reminded me of being in drama school again too. Loving the singing in the morning with Paddy on keys. Painting has also been quite liberating and calming.

We have our presentations tomorrow for our projects and while I am not going to give our simple idea away, I will say there will be no talking what so ever. I’m looking forward to finding the nervous system of what makes my ideas tick and what will make the perfect low budget animated film.

FilmLab – Day 4: Better on less

June 23, 2009

After 4 days of FilmLab, we’re still looking at our project in very conceptual terms. The mornings are spent doing creative exercises with the other lab-ers such as singing, painting and movement. For Eddie it’s like being back at acting school, but I can’t say I enjoy it as much.  The afternoons are spent working on our projects in our teams. Sometimes we talk to one of the consultants, Paddy, Peter or Stephen about what we want to do. Other times we just do what we do. We’ve spent the last couple of days in “incubation”. Every few days we present something about our project. I’m looking forward to tomorrow’s presentation. Admittedly, Eddie’s coming up with some pretty cool ideas.

So what should a Lo-Budget feature do? I’m still not entirely sure. A film on such a low budget is unlikely to get distribution, or even any kind of exhibition. But for anyone who does end up seeing it, it should reveal some truth that would otherwise not be possible on a bigger budget. The central question then, is how it is better on a lower budget. If stripping away the economic and technical complexity uncovers a truth in the film, then it is better on a lo-budget. It’s an idea that is at odds with the prevailing perception of animation. In the 80s, Ollie Johnston and Frank Thomas immortalised and romanticised Disney’s work in “The Illusion of Life”, and animation has been elevated and pigeonholed ever since.

But with that comes plenty of opportunity to deconstruct and reconstruct the audience’s experience in watching animation. The Avant Garde in animation is strong in the festival shorts – surprisingly, not all the best and brightest minds in animation are making features. In a way this is avant-garde lo-budget filmmaking at its best where a film can be entirely come from the hand of one person’s vision. The works of Bill Plympton, Pritt Parn, Jan Svankmajer and Pez are some great examples of how traditional notions of animation can be challenged.

Perhaps our “avant garde” experience was Carnivore Reflux: we made it for nothing and did all the animation in 15 days; stripped of all the bells and whistles it was all about characters and a bizarre story; it was a reaction against the all the slick CG animation that had become so predictable. It was incredibly successful and satisfying. Interestingly it set us off on the trajectory we have been on for the last 4 years. How to extend this to a feature length is now the challenge. And if we can carry on the good run from our shorts getting into festivals and get people to see it, I’d be pretty happy.

more about “untitled“, posted with vodpod

Feature Animation not for kids

June 5, 2009

Yesterday Jerry Beck of Cartoon Brew posted an interesting article about animated features for older audiences.

I agree with Beck that the general perception out there is that animated features are ‘kid stuff’ whilst their television counterparts like South Park, Family Guy, Adult Swim (as Beck states) have clearly shown people that just because something is on TV and it is animated does not mean it is made for children necessarily. As we embark on a mission to write and direct animated features for audiences in their teens and twenties, this subject is of real interest to me.

For so many years, the bulk of traditional animated feature films by Disney and the like were made for children and family audiences. Every now and then a film would pop up such as Animal Farm or Yellow Submarine that was pitched at an older audience yet still could be enjoyed by children. Then Fritz The Cat became probably the first well known animate feature film specifically for adults and not to be watched by children at all.

Why are we only just starting to see dribs and drabs of animated features for different specialised audiences ie. Coraline, 9 and The Fantastic Mr. Fox appearing to mainstream audiences now ? Surely people would have realised that it is another mode of storytelling and by no means a genre?

When I tell people I want to develop feature films for people in their teens and 20s, they say one of two things: ‘Hey, you’re right, there isn’t many animated features in that audience bracket as there is for animated tv series… what gives?’; OR ‘People that age are the hardest audience to get and they don’t go and pay to see movies, they would rather download them or play video games.

Both statements excite me and motivate me to do what I am endeavouring to do.  Maybe I am simply naive and unaware of all of the statistics of this demographic, but I’m pretty sure young people in their teens and 20s go to the movies. After all, I am in my 20s and most of my friends are also in this age bracket and believe it or not, we’ll go to the movies. I believe it comes down to whether the film looks like it will talk to them in some way on an emotional level (something which many of the ‘kiddie’ features do not), provide ‘something different’  and impressive on a visual level and a story and characters  that echoes the attitudes and sense of humour that they have.

This has clearly been achieved in the live action realm by directors such as Tarantino (Kill Bill, Inglorious Basterds) , Judd Apatow (Superbad, Pineapple Express) and Robert Rodriguez (Sin City), Zack Snyder (300, The Watchmen) and Sacha Baron Cohen’s films ‘Borat’ and the upcoming ‘Bruno’. Why isn’t there a young, dynamic, risk-taking animated feature director in that bracket? It does suprise me it hasn’t happened yet but I believe with the changing landscape that soon there will be a growing number of them and I am really excited to try and make films that have the same impact on an audience as these films have.

Adventureland Producer Ted Hope on Low-Budget Films

June 4, 2009

My sister over in the UK sent me this video link.

http://www.abc.net.au/atthemovies/txt/s2563870.htm

Margaret Pomeranz (who was on the interview panel for FimLab) is interviewing producer Ted Hope for last night’s “At the Movies”. He talks about his early experiences working with Auteurs like Ang Lee and Hal Hartley on their earliest low-budget projects.

Hope reckons about 3,500 features are made in the US each year under $1,000,000 with maybe 2 or 3 of them finding distribution and the filmmakers going on to have careers. What helps these films and filmmakers get noticed is they are trying to do something very innovative that gets noticed. He was obviously lucky enough to work with two of these guys who broke through the impossible odds. He reckons despite available technology and technical literacy, emerging filmmakers now do not have the same opportunities in the market as he did when he started out.

He also briefly mentions working with Scott Meek, former FFC evaluation manager, who also interviewed us for FilmLab. Let’s hope we can be one of the three that make a break-out film.

Low Budget Animation

June 3, 2009

Low budget films do succeed. Sometimes. But overwhelmingly they fail. Just exactly what are we up against?

At last year’s LA Film Festival Financing Conference, former Miramax president Mark Gill made his famous speech on the challenges facing filmmakers.

“Here’s how bad the odds are: of the 5000 films submitted to Sundance each year—generally with budgets under $10 million—maybe 100 of them got a US theatrical release three years ago. And it used to be that 20 of those would make money. Now maybe five do. That’s one-tenth of one percent.

Put another way, if you decide to make a movie budgeted under $10 million on your own tomorrow, you have a 99.9% chance of failure.”

It’s hardly encouraging is it? You raise an enormous amount of money, and even then it’s going to be hard to make the film on that much. Then after all that effort you struggle to even get it in front of a paying audience. Given that it’s rare for an Australian film to made on more than $10M, it doesn’t bode well.

It sounds a bit harsh. Mark is talking about US theatrical distribution here, and there are other places to a film can get seen. But still, we have lofty ambitions at PRA and want to make the sort of films that will find an audience in the US. Talented people with great films have tried this and failed.

Earlier this year, Oscar winning animator Adam Elliot was in the sort of situation Gill was talking about. His first feature, Mary and Max, made on a budget of roughly A$8 Million was the opening film at Sundance, but has been unable to find a US buyer. It has a great sales agent, Icon, doing sales for it and marquee attachments in the cast. Just goes to show how hard it could be even when you have all the right ingredients.

It costs money to make money.

Low budget films can succeed. Napoleon Dynamite, The Blair Witch Project, and Wolf Creek are the examples that Eddie always likes to remind me of. But overwhelmingly, they fail. For each Napoleon Dynamite, there are 1000s of films that will never see the light of day. Yopu want your film to get in front of an audience, and you want the investors of your film to get some sort of decent returns or else they won’t come back.

Given that, there are people who have found success making films for under 2M. At that amount, you don’t need to make as many sales to succeed. A US sale might not even be necessary.

There have been some interesting examples of animated low budget features:

•    2004 – Hungarian film “The District” (cut-out) was made on $500,000 and sold to 10 territories.
•    2006 – Danish Film, “Terkel in Trouble” (CG) was made on $2,000,000 and sold to 10 territories, and is among about a dozen low budget animated features the Danish Film Institute has funded in just the last 10 yrs.
•    2008 – Israeli film “Waltz with Bashir” (rotoscoping) was made on $2,000,000 and sold to 24 territories.

It’s hard to see how we’re going to keep the cost down. Expensive animation can be cheaper than expensive live action. But cheap animation is certainly more expensive than cheap live action.

Defrim Isai at SAFC often likes to make the backhanded compliment that we over-deliver in our work. It’s not untrue and we’ve never wanted anyone to think that we underdelivered. The possibility that we could bite off more than we could chew on such a big scale would definitely have been concerning to them when they considered us.

I don’t think the agenda of this is necessarily to make something that succeeds commercially. If it were it would have required a lot more paperwork in the application. A lot of this will be about development, and making a feature that will show the world what we’re about and open the doors to more opportunities.

I think we can manage that.

Film Development Environments

May 28, 2009

So why  are they giving us $350,000.00 to make a feature?

Stephen Cleary, who is the ace film developer running the FilmLab workshops, once showed the profound differences between how countries treat film development in one of his seminars.

There are three “extreme” situations (When you’re reading this Stephen, please forgive my liberal interpretations):

  • Wholly Private Development Environment – Hollywood, Bollywood, Hong Kong
  • Wholly Public Development Environment – Dictatorships, single party states or “democratic, but-not-quite-liberal-democratic” countries
  • Mixed Development Environment – Australia, NZ, France, Britain. Anywhere nice to live.

The key differences are in:

  • How much money there is (and how many it’s shared between)
  • Where it comes from
  • What it’s spent on

How wholly private development environments work is pretty obvious. There’s a big domestic market for films, a lot of private money and a lot is spent on development, production and exploitation. Films have to make money. It explains why the same animated features keep getting made on the same economics – Spend 100M+ to make a film that has a wide 3000+ screen release for a broad audience.

Wholly public environments are totally different. They’re usually elite organizations that represent the values of the hegemony. Few films get made, and whether they succeed in the marketplace or with audiences doesn’t matter so much. Winning awards at festivals is, however, as it is a reaffirmation of the elite by another bunch of elites.

For animators this can be a boon – the chance to make animated shorts with low commercial expectations for their whole careers. It’s like living off welfare with the state providing everything you need. It is only in these environments that animated filmmakers can have multiple opportunities to make short films and so they can get really good at it. The cold war saw plenty of great animated shorts come from the eastern bloc from guys like Pritt Parn, Jan Svanjmajer, Karel Zeman, Jiri Trnka. It was the quality and volume of these shorts that made the Animation festivals like Annecy, Zagreb, Stuttgart, Ottawa & Hiroshima what they are today. Are there nearly as many prestigious live action festivals out there where the blue ribbon event is the short films? With the end of the cold war the money for these films is not what it used to be, although countries like Estonia still fund a lot of shorts. These festivals remain strong as the technology has kept animated shorts affordable for auteurs.

In mixed development economies, like Australia, there isn’t enough domestic demand for films to be made privately, but not enough public money for the government to foot the whole bill. After all, unlike dictatorships they can’t exactly pick a couple of favourites and give them the lion’s share of a small pot of money. Instead, they do what they can to get projects and talent to a stage where they can find a market. A reasonable pot of money spread out over a lot of people and projects in “development”.

For projects, this means funding development to a stage where a project is good enough to be picked up in the market place by a sales agent and distributor, and then providing (often a big) part of the finance when the “marketplace” has evaluated the project worthy of being greenlit. The decision on what gets made here is left more in the hands of the “marketplace”.

For individuals, this means professional development in the form of education and small project opportunities, like short films. Which is where FilmLab squarely fits in. It’s not a lot of money in terms of finance for a feature, but it’s a lot of money for professional development of a team, which is exactly what it’s intended to do. It’s a healthy amount of money to hopefully develop 8 more teams of filmmakers that have skills and relationships to produce more work that will nourish the screen economy. And Teams are important. Since at  least as long as we’ve been doing this, there has been an emphasis on backing teams with the potential for continuity in the long run.

Being a filmmaker in this environment requires a certain stratagem to survive. The opportunities aren’t as many as in a wholly private environment and you don’t get the “welfare” afforded to you in a public system. The government will give you limited opportunities to set yourself up so you can’t squander them. I like to tell filmmakers (especially ours) that no one here will keep giving them money to make short films. It’s difficult in animation because they see the same guys from obscure countries making films well into their 40s and 50s getting into the festivals every year.  Realistically you have THREE opportunities to make a short, so each one better be getting you closer to supporting yourself in making features, TV or commercials. It’s definitely this sort of thinking that’s helped us establish our sustainable service work. FilmLab will only help us to get closer to our goal of originating, producing and exploiting our own feature film projects.

* * *

Moving from one development environment to another is also tricky, as we experienced when we made our short, Sweet & Sour with the Shanghai Animation Film Studio. Here was a state owned studio stuck between a rock and a hard place. For commercial reasons, it’s now become part of their agenda to make feature films that can find distribution in more territories outside (presumably limited releases in) Hong Kong, Taiwan and South Korea, but at the same time make films that represent China the way the party wants.

Doing that required setting stories in China (generally period settings), having as many Chinese characters as possible, but none of them could be responsible for conflict (and having a “foreign” source of conflict would suggest that China doesn’t think too well of the outside world which also unacceptable). Often they adapted classical works that struggled with foreign audiences (John Woo’s massive budget epic “Red Cliff” still hasn’t found a US buyer, and there’s only so many times you can keep adapting “Journey into the West” aka Monkey Magic). Quite challenging when many of these requirements work at odds with developing something that can find an international (and more importantly US) audience.

Meet Eddie White, Creative Director

May 26, 2009

Eddie White is a co-founder of PRA and our Creative Director. As a matter of fact it was Eddie who came up with the catchy name. He is also the writer-director of our FilmLab project and will be contributing his insights to the blog.

more about “untitled“, posted with vodpod

We’re making a (very low budget) feature!

May 22, 2009

I have always wanted to make a feature since I saw Toy Story as a 12-year-old. I think Eddie and James felt the same way and that’s how we started the business we have now. As of last week, that dream to make a feature was realized when we were selected as 1 of 4 teams to make a A$350,000 feature film by the SA Film Corporation (our state government’s film funding body for those of you outside of Oz). I’m not giving away too much now other than the title of our film, “Guys in bands get laid”

The project is part of the SA Film Corporation’s FilmLab initiative. It’s a bold plan that will give 8 teams A$350,000 to make a low-budget feature over the next 4 years. The program also includes workshops with expert film developers and puts us in touch with distributors and experienced producers who have successfully made low budget films. We’re in the first group of 4 teams, but they have selected another 2 teams who will not receive the funding but will participate in all the workshops.

It’s exciting while at the same time daunting. At first it didn’t hit me that someone was giving us money to finally make a feature. We had been skeptical about whether it was a good fit for us and had taken the position we weren’t going to apply until quite late. Needless to say, it was far from the most well-prepared pitch we had done. I had been thinking that at best we might get a chance to be selected as one of the 2 “observing teams” and have the opportunity of getting our project developed to a market ready stage. I certainly wasn’t prepared for being one of the funded teams.

The first workshop, running for 3 weeks, will be grueling. About a month ago, Eddie and I went to a 6-day workshop run by the same people and were exhausted by the end of it. Making a feature on A$350,000 will be a challenge that can’t be underestimated. The lowest budget features I have seen released have been made on US$500,000 – about twice as much as we have.  These were my first thoughts when they told me over the phone we had been selected. It wasn’t until a few minutes later that it finally sunk in we were making a feature and I started to get excited.

I’ve spent a lot of time in the last couple of years working out how we would make our first feature, but I never planned it would happen like this. We have a lot of work to do, but this is a golden opportunity that I’m sure other filmmakers trying to make their first feature are envious of.  We’re all pumped!


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